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⇱ Using the this Keyword (The Java™ Tutorials > Learning the Java Language > Classes and Objects)


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The Java™ Tutorials
Classes and Objects
Classes
Declaring Classes
Declaring Member Variables
Defining Methods
Providing Constructors for Your Classes
Passing Information to a Method or a Constructor
Objects
Creating Objects
Using Objects
More on Classes
Returning a Value from a Method
Using the this Keyword
Controlling Access to Members of a Class
Understanding Class Members
Initializing Fields
Summary of Creating and Using Classes and Objects
Questions and Exercises
Questions and Exercises
Nested Classes
Inner Class Example
Local Classes
Anonymous Classes
Lambda Expressions
Method References
When to Use Nested Classes, Local Classes, Anonymous Classes, and Lambda Expressions
Questions and Exercises
Enum Types
Questions and Exercises
Trail: Learning the Java Language
Lesson: Classes and Objects
Section: More on Classes
Home Page > Learning the Java Language > Classes and Objects
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The Java Tutorials have been written for JDK 8. Examples and practices described in this page don't take advantage of improvements introduced in later releases and might use technology no longer available.
See Dev.java for updated tutorials taking advantage of the latest releases.
See Java Language Changes for a summary of updated language features in Java SE 9 and subsequent releases.
See JDK Release Notes for information about new features, enhancements, and removed or deprecated options for all JDK releases.

Using the this Keyword

Within an instance method or a constructor, this is a reference to the current object — the object whose method or constructor is being called. You can refer to any member of the current object from within an instance method or a constructor by using this.

Using this with a Field

The most common reason for using the this keyword is because a field is shadowed by a method or constructor parameter.

For example, the Point class was written like this

public class Point {
 public int x = 0;
 public int y = 0;
 
 //constructor
 public Point(int a, int b) {
 x = a;
 y = b;
 }
}

but it could have been written like this:

public class Point {
 public int x = 0;
 public int y = 0;
 
 //constructor
 public Point(int x, int y) {
 this.x = x;
 this.y = y;
 }
}

Each argument to the constructor shadows one of the object's fields — inside the constructor x is a local copy of the constructor's first argument. To refer to the Point field x, the constructor must use this.x.

Using this with a Constructor

From within a constructor, you can also use the this keyword to call another constructor in the same class. Doing so is called an explicit constructor invocation. Here's another Rectangle class, with a different implementation from the one in the Objects section.

public class Rectangle {
 private int x, y;
 private int width, height;
 
 public Rectangle() {
 this(0, 0, 1, 1);
 }
 public Rectangle(int width, int height) {
 this(0, 0, width, height);
 }
 public Rectangle(int x, int y, int width, int height) {
 this.x = x;
 this.y = y;
 this.width = width;
 this.height = height;
 }
 ...
}

This class contains a set of constructors. Each constructor initializes some or all of the rectangle's member variables. The constructors provide a default value for any member variable whose initial value is not provided by an argument. For example, the no-argument constructor creates a 1x1 Rectangle at coordinates 0,0. The two-argument constructor calls the four-argument constructor, passing in the width and height but always using the 0,0 coordinates. As before, the compiler determines which constructor to call, based on the number and the type of arguments.

If present, the invocation of another constructor must be the first line in the constructor.

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