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Unreleased Mobile Game
I am currently volunteering with
Games For Love on a team developing a game for mobile using Unity.
The project is still very early in development, already going through a couple different major genre changes,
but we’ve been able to put together some playable proof of concepts.
Thus far I’ve been the primary programmer on the project.
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Freeman Patient App
This app allows Freeman clinic patients to view their appointments and receive reminders.
I was responsible for 100% of the design (ux and architecture),
artwork (including marketing) and code, including the backend.
The app is made using Xamarin.Forms, AppCenter and Firebase Cloud Messaging.
To try it out, long press Login and use "demo" as the patient first and last name.
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Freeman Employee App
This app allows hospital employees to view their paystub and timecard,
ask for time off and recognize fellow employees for a job well done.
I was responsible for 100% of the design (ux and architecture),
artwork (including marketing) and code, including the backend.
The app is made using Xamarin.Forms, AppCenter and Firebase Cloud Messaging.
To try it out, use "demo" as the username.
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aweMech
This is the very first mobile app I created.
I knew nothing about object oriented programming at the time.
It took a lot of determination and internet research,
but in the end I'm proud of what I was able to accomplish.
Because I knew nothing, the code is an absolute mess,
but the users got what they wanted (evident by the reviews).
The app is native Android using Java.