I'm having this bizarre bug where anytime I go to turn a knob it cranks whatever value I'm changing all the way to the left with, seemingly, no way to turn it back. I verified that this is NOT a problem with my trackpad by testing knob turning, etc. in Reaper.
Anyone else experienced this?
@cbix
it works fine now, thanks!
@drg try the latest version, I just pushed a possible fix for wayland. The recent GLEW update removed a required workaround for wayland but it turns out we can ignore GLEW anyway. Let me know if this breaks anything graphics-related now, couldn't find any bugs so far.
@drg @mgd
There have been problems in the past, during Wayland development, when Wayland/GLFW3/glew did not work well together for all apps.
I'll leave that as a research project for yourselves, but I have installed vcvrack-bin because of the years of pain caused by build problems and incompatibilities with the source version.
PS
Google translate is your friend --
From the snippet of Make output you provided:
Makefile:7: /usr/share/vcvrack/arch.mk: Datei oder Verzeichnis nicht gefunden
---> /usr/share/vcvrack/arch.mk: File or directory not found
make: *** Keine Regel, um „/usr/share/vcvrack/arch.mk“ zu erstellen. Schluss.
make: *** No rule to create “/usr/share/vcvrack/arch.mk”. Ending.
make: Verzeichnis „/home/mgd/.cache/yay/vcvrack/src/Rack/dep“ wird verlassen
==> FEHLER: Ein Fehler geschah in build().
make: Exiting directory “/home/mgd/.cache/yay/vcvrack/src/Rack/dep”.
==> ERROR: An error occurred in build().
Arch.mk is a file in the source tree, I don't think it is dynamically created (https://github.com/VCVRack/Rack/blob/v2/arch.mk), so it appears you are not getting a complete version of the source tree or that the arch.mk in your make file references a different location to the actual source tree that you have synchronised. Try cleaning the whole shebang and trying again... More info is definitely required, some input beyond the 'build is broken' would certainly go a long way.
Hello, I have the same error as @drg
"Could not initialize GLEW. Does your graphics card support OpenGL 2.0 or greater? If so, make sure you have the latest graphics drivers installed."
Any idea ?
I rebooted before building but I receice this:
"Could not initialize GLEW. Does your graphics card support OpenGL 2.0 or greater? If so, make sure you have the latest graphics drivers installed." and VCV doesn't start.
Am I doing something wrong?
Thanks, that solved the problem :)
@mgd reboot or re-login before building. vcvrack sets an environment variable in the default profile that is used during build and the environment is not updated after uninstalling. I'll look into fixing this.
Had to uninstall vcvrack to allow the update of glew (aka libGLEW) from 2.2 to 2.3.
Upon reinstalling vcvrack I now run into:
examples/Makefile.am:9: warning: 'INCLUDES' is the old name for 'AM_CPPFLAGS' (or '*_CPPFLAGS')
examples/Makefile.am: installing 'Cfg/depcomp'
src/Makefile.am:34: warning: '%'-style pattern rules are a GNU make extension
tests/Makefile.am:8: warning: 'INCLUDES' is the old name for 'AM_CPPFLAGS' (or '*_CPPFLAGS')
make: Verzeichnis „/home/mgd/.cache/yay/vcvrack/src/Rack/dep“ wird betreten
Makefile:7: /usr/share/vcvrack/arch.mk: Datei oder Verzeichnis nicht gefunden
make: *** Keine Regel, um „/usr/share/vcvrack/arch.mk“ zu erstellen. Schluss.
make: Verzeichnis „/home/mgd/.cache/yay/vcvrack/src/Rack/dep“ wird verlassen
==> FEHLER: Ein Fehler geschah in build().
Breche ab...
-> Fehler beim Erstellen: vcvrack-exit status 4
-> Die folgenden Pakete konnten nicht installiert werden. Ein manueller Eingriff ist erforderlich:
vcvrack - exit status 4