June Solstice Game Jam Submission
This is a submission for the June Solstice Game Jam
What I Built
My game, Sunny Up, celebrates International Sushi Day! I intended to make a cute casual game because who doesn't like simple and cute things, right? I was inspired by games I liked in the 2010s that were simple, fun, and strangely addictive. The game's theme also has a lot to do with the solstice, which can be observed in the four scenarios where the game makes reference to it.
Video Demo
Code
👁 GitHub logo
maikpalharoni1
/
sunny-up
my game sunny up for june solstice game jam
sunny-up
my game sunny up for june solstice game jam
How I Built It
Fun fact: I started brainstorming the idea while I was working on another game, a cute virtual pet (which even celebrates a traditional festival in my country in June, called Festa Junina), and in doing so I became obsessed with the stories of virtual pet developers from the 2010s. I mainly read about Paul Salameh and his game Pou, and also about Rovio with Angry Birds, which were my favorite stories. I combined two mechanics from both games, and that's where I decided how the game would work.
I'm a noble pioneer of HTML, CSS, and JS, so I used AI to give me greater support, optimization, and help me write the code in parts of the project.
I'm not a designer, nor can I afford one. I used Gemini AI for the game's graphics, acting as an art director to ensure everything came out as best as possible, removing the AI sloppy aspect and giving the project more life.
Prize Category
I really liked the artwork with Gemini and the emotional support and evaluation of Google's AI mode, so I think it's worth considering for the Best Use of Google AI category, even though I'm not aiming for any specific category.
Play the game Online in browser on Itch.io: https://coffee-calf.itch.io/sunny-up
Thank you for reading, it was fun participating in the challenge!
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