VOOZH about

URL: https://dev.to/sammburr/blog-fcis-in-godot-4475

⇱ Blog: FCIS in Godot - DEV Community


My journey exploring a more functional approach in game development.

Functional Core Imperative Shell, Gary Bernhardt, is an excellent way to create testable, portable and most notably; extensible core game logic, away from the side-effecting horrors of the Godot runtime.

In this blog I'll be documenting my findings and progress.

Get started reading here.