RealityKit generates an excessive amount of logging

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Created Jul ’25
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During regular use, RealityKit generates an excessive amount of internal logging that is not actionable by third party developers. When developing an iOS RealityKit/ARKit app, this makes the Xcode console challenging to use for regular work. (FB19173812)

See screenshots below.

Xcode does have an option for filtering out logging from specific SDKs, but enabling this feature to suppress the logging of RealityKit and related SDKs like PHASE is something developers have to do dozens of times each day. After a year of developing a RealityKit app, this process becomes frustrating.

If SDKs like Foundation, UIKit, and SwiftUI generated as much logging as RealityKit and related SDKs, Xcode's console would be unusable.

Is there any way to disable the logging of RealityKit and PHASE permanently?

Thank you for any help you provide.

👁 log1.png

👁 log2.png

👁 log3.png

👁 log4.png

Answered by DTS Engineer in 851013022

Hello @drewolbrich,

In On Log Noise, Quinn mentions, "If you find it [the log noise] to be particularly irksome, file a bug report requesting that it be silenced."

It looks like you've already done that, thanks!

There are also tips about filtering out logging that you don't care about in Debug with structured logging.

--Greg

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DTS Engineer OP
Apple
Jul ’25
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Hello @drewolbrich,

In On Log Noise, Quinn mentions, "If you find it [the log noise] to be particularly irksome, file a bug report requesting that it be silenced."

It looks like you've already done that, thanks!

There are also tips about filtering out logging that you don't care about in Debug with structured logging.

--Greg

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RealityKit generates an excessive amount of logging
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