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GPUExternalTexture

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Note: This feature is available in Web Workers.

The GPUExternalTexture interface of the WebGPU API represents a wrapper object containing an HTMLVideoElement snapshot that can be used as a texture in GPU rendering operations.

A GPUExternalTexture object instance is created using GPUDevice.importExternalTexture().

Instance properties

label

A string providing a label that can be used to identify the object, for example in GPUError messages or console warnings.

Examples

In the WebGPU samples Video Uploading sample, a GPUExternalTexture object (created via a GPUDevice.importExternalTexture() call) is used as the value of a bind group entry resource, specified when creating a GPUBindGroup via a GPUDevice.createBindGroup() call:

js
// …
const uniformBindGroup = device.createBindGroup({
 layout: pipeline.getBindGroupLayout(0),
 entries: [
 {
 binding: 1,
 resource: sampler,
 },
 {
 binding: 2,
 resource: device.importExternalTexture({
 source: video,
 }),
 },
 ],
});
// …

Specifications

Specification
WebGPU
# gpuexternaltexture

Browser compatibility

See also

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