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This book covers the C++ programming language, its interactions with software design and real life use of the language. It is presented in a series of chapters as an introductory prior to advance courses but can also be used as a reference book. This is an open work; if you find any problems with terms or concepts you can help by contributing to it; your participation is needed and welcomed! You are also welcomed to state any preference, shortcomings, vision for the actual book content, structure or other conceptual matters; see this Wikibook's discussion page for the right forum for participating.
Subject:C++ programming language
A complete printable version of
C++ Programming is available.
(attention to its size)
A single page version edit) with all chapters is available (attention to its size).
Preface: About the book [ edit ] [ edit chapters list ] [ edit print version ]
Chapter 1 : C++ a multi-paradigm language [ edit ] [ edit summary ] [ print chapter ]
- Introducing C++ 👁 Development stage: 100%
- Programming languages 👁 Development stage: 100%
- Programming paradigms 👁 Development stage: 80%
- the versatility of C++ as a multi-paradigm language, concepts of object-oriented programming (objects and classes, inheritance, polymorphism).
- Programming paradigms 👁 Development stage: 80%
- Comparisons 👁 Development stage: 80%
- to other languages, relation to other computer science constructs and idioms.
Chapter 2 : Fundamentals for getting started [ edit ] [ edit summary ] [ print chapter ]
- The code 👁 Development stage: 70%
- includes list of recognized keywords. - Compiler 👁 Development stage: 70%
- Variables and storage 👁 Development stage: 90%
- locality, scope and visibility, including source examples. - Operators 👁 Development stage: 80%
- precedence order and composition, , assignment,sizeof, new, delete, [] (arrays), * (pointers) and & (references).- Logical operators 👁 Development stage: 70%
- the && (and), || (or), and ! (not). - Conditional operator 👁 Development stage: 70%
- the ?:
- Logical operators 👁 Development stage: 70%
- Type casting 👁 Development stage: 80%
- Automatic, explicit and advanced type casts. - Flow of control 👁 Development stage: 80%
- Conditionals (if, if-else, switch), loop iterations (while, do-while,for) andgoto. - Functions 👁 Development stage: 70%
- Introduction (including main), argument passing, returning values, recursive functions, pointers to functions and function overloading. - Debugging 👁 Development stage: 80%
- Finding, fixing, preventing bugs and using debugging tools.
Chapter 3 : Object-Oriented Programming [ edit ] [ edit summary ] [ print chapter ]
- Structures 👁 Development stage: 70%
- Unions 👁 Development stage: 100%
- Classes 👁 Development stage: 70%
(Inheritance, Member Functions, Polymorphism and this pointer) - Operator overloading 👁 Development stage: 80%
- Standard Input/Output streams Library 👁 Development stage: 60%
Chapter 4 : Advanced Features [ edit ] [ edit summary ] [ print chapter ]
- Templates 👁 Development stage: 80%
- Concepts 👁 Development stage: 00%
- Standard Template Library (STL) 👁 Development stage: 60%
- Smart Pointers 👁 Development stage: 50%
- Exception Handling 👁 Development stage: 60%
- Run-Time Type Information (RTTI) 👁 Development stage: 60%
Chapter 5 : Beyond the Standard [ edit ] [ edit summary ] [ print chapter ]
- Resource Acquisition Is Initialization (RAII) 👁 Development stage: 70%
- Garbage Collection (GC) 👁 Development stage: 80%
- Design patterns 👁 Development stage: 60%
- Creational, Structural and Behavioral patterns. - Libraries 👁 Development stage: 40%
- APIs vs Frameworks and Static and dynamic libraries. - Boost library 👁 Development stage: 50%
- Optimizing your programs 👁 Development stage: 60%
- Cross-platform development 👁 Development stage: 40%
- Software internationalization 👁 Development stage: 10%
- Unified Modeling Language (UML) 👁 Development stage: 60%
Appendix A: References Tables
(used on book chapters, print version excludes the Appendix)
• Keywords • Preprocessors Directives • Standard Headers • Data Types • Operators • Standard C Library Functions • ASCII chart
Appendix B: External References
Appendix C: C++ Programming by examples [ edit ]
(Compilable programs used on book chapters, print version excludes the Appendix)
Appendix D: C++ Programming - exercises [ edit ]
Supporting exercises for the book content.
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