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British software engineer (born 1960)
Andrew Braybrook
Born1960 (age 65–66)
United Kingdom
OccupationsSoftware engineer
Game programmer

Andrew Braybrook (born 1960) is a software engineer and former game programmer. He created video games such as Paradroid, Gribbly's Day Out, Fire and Ice, Uridium and Morpheus. He also programmed the Amiga and Atari ST conversion of the arcade game Rainbow Islands. [1]

In 1986 Braybrook was voted Best Programmer of the Year at the Golden Joystick Awards.[2] Several games, created by others, have taken inspiration from Uridium.[3]

Career

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Braybrook started out writing accounting programs for GEC Marconi using COBOL in 1979.[4] In his spare time he wrote games in BASIC for the ZX80, ZX81, and Dragon 32.[5] His first foray into professional games came while he was playing bass guitar in a rock band with Steve Turner. Turner was writing games for the ZX Spectrum in his spare time and decided to make his break into full-time games production by starting the company which went on to become Graftgold. A few months after its inception, Turner asked Braybrook to join him in September 1983.[6] Braybrook was commissioned by the magazine Zzap!64 to write a diary detailing the making of the video game Paradroid.[7] This was followed by a subsequent diary published in the magazine about his game Morpheus.[8]

From 1998 to July 2016 Braybrook worked as a senior software developer for Eurobase International. Since then he has worked as a freelance writer, programmer and game designer.[4]

List of games

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References

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  1. ^ "Backspace", The One (11), EMAP: 98, August 1989, retrieved 14 July 2015
  2. ^ "Golden Joystick Awards". Computer and Video Games (66). EMAP: 101. April 1987.
  3. ^ "After 3+ Years 'Uridium'-Inspired Shoot 'Em Up 'Hyper Sentinel' Finally Hits Mobile". Touch Arcade. 12 November 2018.
  4. ^ a b "Linkedin profile". linkedin.com.[self-published source]
  5. ^ "RetroGamer profile". retrogamer.net. 13 February 2024.
  6. ^ "Amiga Lore - abime.net".
  7. ^ "Birth of a Paradroid (Web Archive)", Zzap!64 (3): 46, July 1985, retrieved 23 June 2014
  8. ^ "Diary of a Game - Morpheus - Mental Procreation".

External links

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