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URL: https://glama.ai/mcp/servers/integrations/threejs

⇱ Three.js | Glama


  • Why this server?

    Allows control of live Three.js scenes, including tools for managing objects, lighting, cameras, animations, and environment settings.

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    Enables AI agents to control and manipulate live 3D scenes across frameworks like Three.js, A-Frame, and Babylon.js using a comprehensive set of object and environment tools. It features an integrated in-world chat system that allows for real-time scene modifications directly from within the 3D canvas.
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  • Why this server?

    Allows creating 3D scenes by compiling Rosh code to Three.js.

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    Enables AI to create and publish interactive web apps, games, and 3D scenes using Rosh, a plain-English programming language. It supports compilation to HTML5 canvas, Phaser, or Three.js.
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    MIT
  • Why this server?

    Provides 59 tools for real-time inspection and modification of Three.js scenes, including objects, materials, shaders, textures, animations, performance monitoring, and memory diagnostics.

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    MCP server for inspecting and modifying Three.js scenes in real time — 59 tools for objects, materials, shaders, textures, animations, performance monitoring, memory diagnostics, and code generation.
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  • Why this server?

    Provides access to Three.js/React Three Fiber components for 3D backgrounds and effects from the ReactBits collection.

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    A Model Context Protocol server that provides AI assistants with access to ReactBits.dev components - a collection of 135+ animated React components for creative developers.
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  • Why this server?

    Generates precise physical motion paths and trajectory arrays compatible with Three.js-based visualization engines for realistic 3D animations.

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    Provides 55 specialized tools for precise physics calculations and rigid-body simulations, covering mechanics, fluid dynamics, and rotational motion. It enables LLMs to perform realistic motion analysis and trajectory modeling with support for real-world factors like drag, wind, and altitude.
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  • Why this server?

    Allows AI agents to create, render, validate, and interact with 3D scenes and games using the Three.js library, including multi-angle screenshots and playtesting.

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    Enables AI agents to create, render, and validate 3D scenes, 2D art, and games in HTML canvas using Three.js, WebGL, or Canvas 2D, with multi-angle screenshots, structured validation reports, and interactive playtesting.
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  • Why this server?

    Allows exporting a self-contained Three.js HTML viewer for previewing the building model in a browser.

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    Enables AI assistants to create, edit, and export IFC5/IFCX building information models through natural language, handling spatial structure, elements, geometry, metadata, validation, and export.
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    Apache 2.0
  • Why this server?

    Connects AI assistants to the Three.js repository to provide accurate API usage and code examples for 3D web development.

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    Transforms any GitHub repository or GitHub Pages site into a documentation hub for AI assistants using the Model Context Protocol. It allows AI tools to access real-time code and documentation to prevent hallucinations and provide accurate API usage examples.
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  • Why this server?

    Enables real-time inspection and manipulation of Three.js/Threlte 3D scenes, including object transformation, material application, physics control, and camera presets.

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    An MCP server for inspecting and manipulating Three.js/Threlte scenes in real-time.
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    MIT