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IEntityEntryGraphIterator Interface

Definition

Namespace:
Microsoft.EntityFrameworkCore.ChangeTracking
Assembly:
Microsoft.EntityFrameworkCore.dll
Package:
Microsoft.EntityFrameworkCore v10.0.0
Package:
Microsoft.EntityFrameworkCore v2.1.11
Package:
Microsoft.EntityFrameworkCore v2.2.6
Package:
Microsoft.EntityFrameworkCore v3.0.0
Package:
Microsoft.EntityFrameworkCore v3.1.0
Package:
Microsoft.EntityFrameworkCore v5.0.0
Package:
Microsoft.EntityFrameworkCore v6.0.0
Package:
Microsoft.EntityFrameworkCore v7.0.0
Package:
Microsoft.EntityFrameworkCore v8.0.0
Package:
Microsoft.EntityFrameworkCore v9.0.0
Source:
IEntityEntryGraphIterator.cs
Source:
IEntityEntryGraphIterator.cs
Source:
IEntityEntryGraphIterator.cs
Source:
IEntityEntryGraphIterator.cs

Important

Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.

A service to traverse a graph of entities and perform some action on at each node.

public interface IEntityEntryGraphIterator
type IEntityEntryGraphIterator = interface
Public Interface IEntityEntryGraphIterator

Remarks

The service lifetime is Singleton. This means a single instance is used by many DbContext instances. The implementation must be thread-safe. This service cannot depend on services registered as Scoped.

See Tracking entities in EF Core for more information and examples.

Methods

Name Description
TraverseGraph<TState>(EntityEntryGraphNode, TState, Func<EntityEntryGraphNode,TState,Boolean>)

Traverses a graph of entities allowing an action to be taken at each node.

TraverseGraph<TState>(EntityEntryGraphNode<TState>, Func<EntityEntryGraphNode<TState>,Boolean>)

Traverses a graph of entities allowing an action to be taken at each node.

TraverseGraphAsync<TState>(EntityEntryGraphNode, TState, Func<EntityEntryGraphNode,TState,CancellationToken,Task<Boolean>>, CancellationToken)

Traverses a graph of entities allowing an action to be taken at each node.

TraverseGraphAsync<TState>(EntityEntryGraphNode<TState>, Func<EntityEntryGraphNode<TState>,CancellationToken,Task<Boolean>>, CancellationToken)

Traverses a graph of entities allowing an action to be taken at each node.

Applies to


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