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MemoryPool<T> Class
Definition
- Namespace:
- System.Buffers
- Assemblies:
- netstandard.dll, System.Memory.dll
- Assembly:
- System.Memory.dll
- Assembly:
- netstandard.dll
- Source:
- MemoryPool.cs
- Source:
- MemoryPool.cs
- Source:
- MemoryPool.cs
- Source:
- MemoryPool.cs
- Source:
- MemoryPool.cs
Important
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Represents a pool of memory blocks.
generic <typename T>
public ref class MemoryPool abstract : IDisposable
public abstract class MemoryPool<T> : IDisposable
type MemoryPool<'T> = class
interface IDisposable
Public MustInherit Class MemoryPool(Of T)
Implements IDisposable
Type Parameters
- T
The type of the items in the memory pool.
- Inheritance
-
MemoryPool<T>
- Implements
Constructors
| Name | Description |
|---|---|
| MemoryPool<T>() |
Constructs a new instance of a memory pool. |
Properties
| Name | Description |
|---|---|
| MaxBufferSize |
Gets the maximum buffer size supported by this pool. |
| Shared |
Gets a singleton instance of a memory pool based on arrays. |
Methods
| Name | Description |
|---|---|
| Dispose() |
Frees all resources used by the memory pool. |
| Dispose(Boolean) |
Frees the unmanaged resources used by the memory pool and optionally releases the managed resources. |
| Equals(Object) |
Determines whether the specified object is equal to the current object. (Inherited from Object) |
| GetHashCode() |
Serves as the default hash function. (Inherited from Object) |
| GetType() |
Gets the Type of the current instance. (Inherited from Object) |
| MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
| Rent(Int32) |
Returns a memory block capable of holding at least |
| ToString() |
Returns a string that represents the current object. (Inherited from Object) |
Applies to
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