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MemoryPool<T> Class

Definition

Namespace:
System.Buffers
Assemblies:
netstandard.dll, System.Memory.dll
Assembly:
System.Memory.dll
Assembly:
netstandard.dll
Source:
MemoryPool.cs
Source:
MemoryPool.cs
Source:
MemoryPool.cs
Source:
MemoryPool.cs
Source:
MemoryPool.cs

Important

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Represents a pool of memory blocks.

generic <typename T>
public ref class MemoryPool abstract : IDisposable
public abstract class MemoryPool<T> : IDisposable
type MemoryPool<'T> = class
 interface IDisposable
Public MustInherit Class MemoryPool(Of T)
Implements IDisposable

Type Parameters

T

The type of the items in the memory pool.

Inheritance
MemoryPool<T>
Implements

Constructors

Name Description
MemoryPool<T>()

Constructs a new instance of a memory pool.

Properties

Name Description
MaxBufferSize

Gets the maximum buffer size supported by this pool.

Shared

Gets a singleton instance of a memory pool based on arrays.

Methods

Name Description
Dispose()

Frees all resources used by the memory pool.

Dispose(Boolean)

Frees the unmanaged resources used by the memory pool and optionally releases the managed resources.

Equals(Object)

Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
Rent(Int32)

Returns a memory block capable of holding at least minBufferSize elements of T.

ToString()

Returns a string that represents the current object.

(Inherited from Object)

Applies to


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