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EventArgs Class

Definition

Namespace:
System
Assemblies:
mscorlib.dll, System.Runtime.dll
Assemblies:
netstandard.dll, System.Runtime.dll
Assembly:
System.Runtime.dll
Assembly:
mscorlib.dll
Assembly:
netstandard.dll
Source:
EventArgs.cs
Source:
EventArgs.cs
Source:
EventArgs.cs
Source:
EventArgs.cs
Source:
EventArgs.cs

Important

Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.

Represents the base class for classes that contain event data, and provides a value to use for events that do not include event data.

public ref class EventArgs
public class EventArgs
[System.Serializable]
public class EventArgs
[System.Serializable]
[System.Runtime.InteropServices.ComVisible(true)]
public class EventArgs
type EventArgs = class
[<System.Serializable>]
type EventArgs = class
[<System.Serializable>]
[<System.Runtime.InteropServices.ComVisible(true)>]
type EventArgs = class
Public Class EventArgs
Inheritance
EventArgs
Derived
Attributes

Examples

The following example shows a custom event data class named ThresholdReachedEventArgs that derives from the EventArgs class. An instance of the event data class is passed to the event handler for the ThresholdReached event.

using System;

namespace ConsoleApplication3
{
 public class Program3
 {
 public static void Main()
 {
 Counter c = new(new Random().Next(10));
 c.ThresholdReached += c_ThresholdReached;

 Console.WriteLine("press 'a' key to increase total");
 while (Console.ReadKey(true).KeyChar == 'a')
 {
 Console.WriteLine("adding one");
 c.Add(1);
 }
 }

 static void c_ThresholdReached(object? sender, ThresholdReachedEventArgs e)
 {
 Console.WriteLine("The threshold of {0} was reached at {1}.", e.Threshold, e.TimeReached);
 Environment.Exit(0);
 }
 }

 class Counter
 {
 private readonly int _threshold;
 private int _total;

 public Counter(int passedThreshold)
 {
 _threshold = passedThreshold;
 }

 public void Add(int x)
 {
 _total += x;
 if (_total >= _threshold)
 {
 ThresholdReachedEventArgs args = new()
 {
 Threshold = _threshold,
 TimeReached = DateTime.Now
 };
 OnThresholdReached(args);
 }
 }

 protected virtual void OnThresholdReached(ThresholdReachedEventArgs e)
 {
 ThresholdReached?.Invoke(this, e);
 }

 public event EventHandler<ThresholdReachedEventArgs>? ThresholdReached;
 }

 public class ThresholdReachedEventArgs : EventArgs
 {
 public int Threshold { get; set; }
 public DateTime TimeReached { get; set; }
 }
}
open System

type ThresholdReachedEventArgs(threshold, timeReached) =
 inherit EventArgs()
 member _.Threshold = threshold
 member _.TimeReached = timeReached

type Counter(threshold) =
 let mutable total = 0

 let thresholdReached = Event<_>()

 member this.Add(x) =
 total <- total + x
 if total >= threshold then
 let args = ThresholdReachedEventArgs(threshold, DateTime.Now)
 thresholdReached.Trigger(this, args)

 [<CLIEvent>]
 member _.ThresholdReached = thresholdReached.Publish

let c_ThresholdReached(sender, e: ThresholdReachedEventArgs) =
 printfn $"The threshold of {e.Threshold} was reached at {e.TimeReached}."
 exit 0

let c = Counter(Random().Next 10)
c.ThresholdReached.Add c_ThresholdReached

printfn "press 'a' key to increase total"
while Console.ReadKey(true).KeyChar = 'a' do
 printfn "adding one"
 c.Add 1
Module Module1

 Sub Main()
 Dim c As Counter = New Counter(New Random().Next(10))
 AddHandler c.ThresholdReached, AddressOf c_ThresholdReached

 Console.WriteLine("press 'a' key to increase total")
 While Console.ReadKey(True).KeyChar = "a"
 Console.WriteLine("adding one")
 c.Add(1)
 End While
 End Sub

 Sub c_ThresholdReached(sender As Object, e As ThresholdReachedEventArgs)
 Console.WriteLine("The threshold of {0} was reached at {1}.", e.Threshold, e.TimeReached)
 Environment.Exit(0)
 End Sub
End Module

Class Counter
 Private threshold As Integer
 Private total As Integer

 Public Sub New(passedThreshold As Integer)
 threshold = passedThreshold
 End Sub

 Public Sub Add(x As Integer)
 total = total + x
 If (total >= threshold) Then
 Dim args As ThresholdReachedEventArgs = New ThresholdReachedEventArgs()
 args.Threshold = threshold
 args.TimeReached = DateTime.Now
 OnThresholdReached(args)
 End If
 End Sub

 Protected Overridable Sub OnThresholdReached(e As ThresholdReachedEventArgs)
 RaiseEvent ThresholdReached(Me, e)
 End Sub

 Public Event ThresholdReached As EventHandler(Of ThresholdReachedEventArgs)
End Class

Class ThresholdReachedEventArgs
 Inherits EventArgs

 Public Property Threshold As Integer
 Public Property TimeReached As DateTime
End Class

Remarks

This class serves as the base class for all classes that represent event data. For example, the System.AssemblyLoadEventArgs class derives from EventArgs and is used to hold the data for assembly load events. To create a custom event data class, create a class that derives from the EventArgs class and provide the properties to store the necessary data. The name of your custom event data class should end with EventArgs.

To pass an object that does not contain any data, use the Empty field.

For more information about events, see the Handling and Raising Events article.

Constructors

Name Description
EventArgs()

Initializes a new instance of the EventArgs class.

Fields

Name Description
Empty

Provides a value to use with events that do not have event data.

Methods

Name Description
Equals(Object)

Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString()

Returns a string that represents the current object.

(Inherited from Object)

Applies to

See also


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