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UnixDomainSocketEndPoint Class
Definition
- Namespace:
- System.Net.Sockets
- Assemblies:
- netstandard.dll, System.Net.Sockets.dll
- Assembly:
- System.Net.Sockets.dll
- Assembly:
- netstandard.dll
- Source:
- UnixDomainSocketEndPoint.cs
- Source:
- UnixDomainSocketEndPoint.cs
- Source:
- UnixDomainSocketEndPoint.cs
- Source:
- UnixDomainSocketEndPoint.cs
- Source:
- UnixDomainSocketEndPoint.cs
Important
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Represents a Unix Domain Socket endpoint as a path.
public ref class UnixDomainSocketEndPoint sealed : System::Net::EndPoint
public sealed class UnixDomainSocketEndPoint : System.Net.EndPoint
type UnixDomainSocketEndPoint = class
inherit EndPoint
Public NotInheritable Class UnixDomainSocketEndPoint
Inherits EndPoint
- Inheritance
Constructors
| Name | Description |
|---|---|
| UnixDomainSocketEndPoint(String) |
Initializes a new instance of the UnixDomainSocketEndPoint with the file path to connect a unix domain socket over. |
Properties
| Name | Description |
|---|---|
| AddressFamily |
Gets the address family to which the endpoint belongs. |
| AddressFamily |
Gets the address family to which the endpoint belongs. (Inherited from EndPoint) |
Methods
| Name | Description |
|---|---|
| Create(SocketAddress) |
Creates an EndPoint instance from a SocketAddress instance. |
| Create(SocketAddress) |
Creates an EndPoint instance from a SocketAddress instance. (Inherited from EndPoint) |
| Equals(Object) |
Determines whether the specified object is equal to the current UnixDomainSocketEndPoint. |
| Equals(Object) |
Determines whether the specified object is equal to the current object. (Inherited from Object) |
| GetHashCode() |
Returns a hash value for a UnixDomainSocketEndPoint instance. |
| GetHashCode() |
Serves as the default hash function. (Inherited from Object) |
| GetType() |
Gets the Type of the current instance. (Inherited from Object) |
| MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
| Serialize() |
Serializes endpoint information into a SocketAddress instance. |
| Serialize() |
Serializes endpoint information into a SocketAddress instance. (Inherited from EndPoint) |
| ToString() |
Gets the path represented by this UnixDomainSocketEndPoint instance. |
| ToString() |
Returns a string that represents the current object. (Inherited from Object) |
Applies to
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