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ButtonBase.Command Property

Definition

Namespace:
System.Windows.Forms
Assembly:
System.Windows.Forms.dll
Source:
ButtonBase.cs
Source:
ButtonBase.cs
Source:
ButtonBase.cs
Source:
ButtonBase.cs
Source:
ButtonBase.cs

Important

Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.

Note

To use this preview API, you must enable preview features in your project by setting the EnablePreviewFeatures property to True in your project file. For more information, see https://aka.ms/dotnet-preview-features.

Gets or sets the ICommand whose Execute(Object) method will be called when the Click event is invoked.

public:
 property System::Windows::Input::ICommand ^ Command { System::Windows::Input::ICommand ^ get(); void set(System::Windows::Input::ICommand ^ value); };
[System.ComponentModel.Bindable(true)]
[System.ComponentModel.Browsable(false)]
public System.Windows.Input.ICommand? Command { get; set; }
[System.ComponentModel.Bindable(true)]
[System.ComponentModel.Browsable(false)]
[System.Runtime.Versioning.RequiresPreviewFeatures]
public System.Windows.Input.ICommand? Command { get; set; }
[<System.ComponentModel.Bindable(true)>]
[<System.ComponentModel.Browsable(false)>]
member this.Command : System.Windows.Input.ICommand with get, set
[<System.ComponentModel.Bindable(true)>]
[<System.ComponentModel.Browsable(false)>]
[<System.Runtime.Versioning.RequiresPreviewFeatures>]
member this.Command : System.Windows.Input.ICommand with get, set
Public Property Command As ICommand

Property Value

Attributes

Applies to


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