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ManipulationDeltaEventArgs.DeltaManipulation Property

Definition

Namespace:
System.Windows.Input
Assembly:
PresentationCore.dll

Important

Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.

Gets the most recent changes of the current manipulation.

public:
 property System::Windows::Input::ManipulationDelta ^ DeltaManipulation { System::Windows::Input::ManipulationDelta ^ get(); };
public System.Windows.Input.ManipulationDelta DeltaManipulation { get; }
member this.DeltaManipulation : System.Windows.Input.ManipulationDelta
Public ReadOnly Property DeltaManipulation As ManipulationDelta

Property Value

The most recent changes of the current manipulation.

Examples

The following example shows an event handler for the ManipulationDelta event. The example uses the DeltaManipulation property to move, resize, and rotate a Rectangle. This example is part of a larger example in Walkthrough: Creating Your First Touch Application.

void Window_ManipulationDelta(object sender, ManipulationDeltaEventArgs e)
{
 
 // Get the Rectangle and its RenderTransform matrix.
 Rectangle rectToMove = e.OriginalSource as Rectangle;
 Matrix rectsMatrix = ((MatrixTransform)rectToMove.RenderTransform).Matrix;

 // Rotate the Rectangle.
 rectsMatrix.RotateAt(e.DeltaManipulation.Rotation, 
 e.ManipulationOrigin.X, 
 e.ManipulationOrigin.Y);

 // Resize the Rectangle. Keep it square 
 // so use only the X value of Scale.
 rectsMatrix.ScaleAt(e.DeltaManipulation.Scale.X, 
 e.DeltaManipulation.Scale.X, 
 e.ManipulationOrigin.X,
 e.ManipulationOrigin.Y);

 // Move the Rectangle.
 rectsMatrix.Translate(e.DeltaManipulation.Translation.X,
 e.DeltaManipulation.Translation.Y);

 // Apply the changes to the Rectangle.
 rectToMove.RenderTransform = new MatrixTransform(rectsMatrix);

 Rect containingRect =
 new Rect(((FrameworkElement)e.ManipulationContainer).RenderSize);

 Rect shapeBounds =
 rectToMove.RenderTransform.TransformBounds(
 new Rect(rectToMove.RenderSize));

 // Check if the rectangle is completely in the window.
 // If it is not and intertia is occuring, stop the manipulation.
 if (e.IsInertial && !containingRect.Contains(shapeBounds))
 {
 e.Complete();
 }

 e.Handled = true;
}
Private Sub Window_ManipulationDelta(ByVal sender As Object, ByVal e As ManipulationDeltaEventArgs)

 ' Get the Rectangle and its RenderTransform matrix.
 Dim rectToMove As Rectangle = e.OriginalSource
 Dim rectTransform As MatrixTransform = rectToMove.RenderTransform
 Dim rectsMatrix As Matrix = rectTransform.Matrix


 ' Rotate the shape
 rectsMatrix.RotateAt(e.DeltaManipulation.Rotation,
 e.ManipulationOrigin.X,
 e.ManipulationOrigin.Y)

 ' Resize the Rectangle. Keep it square 
 ' so use only the X value of Scale.
 rectsMatrix.ScaleAt(e.DeltaManipulation.Scale.X,
 e.DeltaManipulation.Scale.X,
 e.ManipulationOrigin.X,
 e.ManipulationOrigin.Y)

 'move the center
 rectsMatrix.Translate(e.DeltaManipulation.Translation.X,
 e.DeltaManipulation.Translation.Y)

 ' Apply the changes to the Rectangle.
 rectTransform = New MatrixTransform(rectsMatrix)
 rectToMove.RenderTransform = rectTransform

 Dim container As FrameworkElement = e.ManipulationContainer
 Dim containingRect As New Rect(container.RenderSize)

 Dim shapeBounds As Rect = rectTransform.TransformBounds(
 New Rect(rectToMove.RenderSize))

 ' Check if the rectangle is completely in the window.
 ' If it is not and intertia is occuring, stop the manipulation.
 If e.IsInertial AndAlso Not containingRect.Contains(shapeBounds) Then
 e.Complete()
 End If

 e.Handled = True
End Sub

Remarks

The DeltaManipulation property contains the changes that occurred since the last ManipulationDelta event occurred. You can use this property to transform the manipulated object.

Applies to


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