Note
Access to this page requires authorization. You can try signing in or .
Access to this page requires authorization. You can try .
IDirectManipulationInteractionEventHandler interface (directmanipulation.h)
Defines methods to handle interactions when they are detected.
Note When implementing this interface, ensure that the IUnknown implementation supports multithreading through thread-safe reference counting. For more information, see InterlockedIncrement and InterlockedDecrement.
Inheritance
The IDirectManipulationInteractionEventHandler interface inherits from the IUnknown interface. IDirectManipulationInteractionEventHandler also has these types of members:
Methods
The IDirectManipulationInteractionEventHandler interface has these methods.
| IDirectManipulationInteractionEventHandler::OnInteraction Called when an interaction is detected. |
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 8.1 [desktop apps only] |
| Minimum supported server | Windows Server 2012 R2 [desktop apps only] |
| Target Platform | Windows |
| Header | directmanipulation.h |
See also
Feedback
Was this page helpful?
