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AudioEffect Class

Definition

Important

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Represents an audio effect.

public ref class AudioEffect sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.MTA)]
class AudioEffect final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.MTA)]
public sealed class AudioEffect
Public NotInheritable Class AudioEffect
Inheritance
Object Platform::Object IInspectable AudioEffect
Attributes

Windows requirements

Requirements Description
Device family
Windows 10 (introduced in 10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v1.0)

Remarks

The AudioCaptureEffectsManager and AudioRenderEffectsManager classes can be used to discover the audio processing chain on a device.

See the Audio effects discovery sample for an example of how to query and monitor audio effects on render and capture audio devices.

Properties

Name Description
AcousticEchoCancellationConfiguration

Gets the AcousticEchoCancellationConfiguration associated with the audio effect.

AudioEffectType

Gets the type of the audio effect.

CanSetState

Gets a boolean value indicating whether the audio effect supports setting its internal state with a call to <Windows.Media.Effects.AudioEffect.SetState(Windows.Media.Effects.AudioEffectState)>.

State

Gets the current state of the audio effect.

Methods

Name Description
SetState(AudioEffectState)

Sets the current state of the audio effect.

Applies to

See also


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