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DevicePairingRequestedEventArgs.Accept Method
Definition
- Namespace:
- Windows.Devices.Enumeration
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
| Name | Description |
|---|---|
| Accept() |
Accepts a PairingRequested event and pairs the device with the application. |
| Accept(String) |
Accepts a PairingRequested event and pairs the device with the application. Requires a pin for pairing purposes. |
Accept()
Accepts a PairingRequested event and pairs the device with the application.
public:
virtual void Accept() = Accept;
/// [Windows.Foundation.Metadata.Overload("Accept")]
void Accept();
[Windows.Foundation.Metadata.Overload("Accept")]
public void Accept();
function accept()
Public Sub Accept ()
- Attributes
See also
Applies to
Accept(String)
Accepts a PairingRequested event and pairs the device with the application. Requires a pin for pairing purposes.
public:
virtual void Accept(Platform::String ^ pin) = Accept;
/// [Windows.Foundation.Metadata.Overload("AcceptWithPin")]
void Accept(winrt::hstring const& pin);
[Windows.Foundation.Metadata.Overload("AcceptWithPin")]
public void Accept(string pin);
function accept(pin)
Public Sub Accept (pin As String)
Parameters
- pin
-
String
Platform::String
winrt::hstring
The pin to use for attempting to pair a device.
- Attributes
See also
Applies to
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