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InkStrokeInput.StrokeStarted Event

Definition

Important

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Occurs when stroke input is first detected by an InkPresenter object.

// Register
event_token StrokeStarted(TypedEventHandler<InkStrokeInput, PointerEventArgs const&> const& handler) const;

// Revoke with event_token
void StrokeStarted(event_token const* cookie) const;

// Revoke with event_revoker
InkStrokeInput::StrokeStarted_revoker StrokeStarted(auto_revoke_t, TypedEventHandler<InkStrokeInput, PointerEventArgs const&> const& handler) const;
public event TypedEventHandler<InkStrokeInput,PointerEventArgs> StrokeStarted;
function onStrokeStarted(eventArgs) { /* Your code */ }
inkStrokeInput.addEventListener("strokestarted", onStrokeStarted);
inkStrokeInput.removeEventListener("strokestarted", onStrokeStarted);
- or -
inkStrokeInput.onstrokestarted = onStrokeStarted;
Public Custom Event StrokeStarted As TypedEventHandler(Of InkStrokeInput, PointerEventArgs) 

Event Type

Applies to

See also


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