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InkUnprocessedInput.PointerPressed Event

Definition

Important

Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.

Occurs when a pointer registers contact within the hit test, or bounding, area of an InkCanvas control. This can be when a mouse button is pressed or the digitizer surface is touched by a finger or pen.

// Register
event_token PointerPressed(TypedEventHandler<InkUnprocessedInput, PointerEventArgs const&> const& handler) const;

// Revoke with event_token
void PointerPressed(event_token const* cookie) const;

// Revoke with event_revoker
InkUnprocessedInput::PointerPressed_revoker PointerPressed(auto_revoke_t, TypedEventHandler<InkUnprocessedInput, PointerEventArgs const&> const& handler) const;
public event TypedEventHandler<InkUnprocessedInput,PointerEventArgs> PointerPressed;
function onPointerPressed(eventArgs) { /* Your code */ }
inkUnprocessedInput.addEventListener("pointerpressed", onPointerPressed);
inkUnprocessedInput.removeEventListener("pointerpressed", onPointerPressed);
- or -
inkUnprocessedInput.onpointerpressed = onPointerPressed;
Public Custom Event PointerPressed As TypedEventHandler(Of InkUnprocessedInput, PointerEventArgs) 

Event Type

Applies to

See also


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