Note
Access to this page requires authorization. You can try signing in or .
Access to this page requires authorization. You can try .
InertiaTranslationBehavior Class
Definition
- Namespace:
- Windows.UI.Xaml.Input
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Controls deceleration on a translation manipulation during inertia.
public ref class InertiaTranslationBehavior sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class InertiaTranslationBehavior final
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class InertiaTranslationBehavior final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class InertiaTranslationBehavior
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class InertiaTranslationBehavior
Public NotInheritable Class InertiaTranslationBehavior
- Inheritance
- Attributes
Windows requirements
| Requirements | Description |
|---|---|
| Device family |
Windows 10 (introduced in 10.0.10240.0)
|
| API contract |
Windows.Foundation.UniversalApiContract (introduced in v1.0)
|
Properties
| Name | Description |
|---|---|
| DesiredDeceleration |
Gets or sets the rate the linear movement slows in device-independent units (1/96th inch per unit) per squared millisecond. |
| DesiredDisplacement |
Gets or sets the linear movement of the manipulation at the end of inertia. |
Applies to
Feedback
Was this page helpful?
