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D3D12DDI_SAMPLER_FEEDBACK_TIER enumeration (d3d12umddi.h)

The supported sampler feedback tier.

Syntax

typedef enum D3D12DDI_SAMPLER_FEEDBACK_TIER {
 D3D12DDI_SAMPLER_FEEDBACK_TIER_NOT_SUPPORTED = 0,
 D3D12DDI_SAMPLER_FEEDBACK_TIER_0_9 = 90,
 D3D12DDI_SAMPLER_FEEDBACK_TIER_1_0 = 100
} ;

Constants

 
D3D12DDI_SAMPLER_FEEDBACK_TIER_NOT_SUPPORTED
Value: 0
Sampler feedback is not supported.
D3D12DDI_SAMPLER_FEEDBACK_TIER_0_9
Value: 90
Sampler feedback is supported for samplers with texture addressing modes D3D12_TEXTURE_ADDRESS_MODE_WRAP or D3D12_TEXTURE_ADDRESS_MODE_CLAMP.
D3D12DDI_SAMPLER_FEEDBACK_TIER_1_0
Value: 100
Sampler feedback is supported for all texture addressing modes, and feedback-writing methods are supported irrespective of the passed-in shader resource view.

Remarks

See the D3D Sampler Feedback Specification for more information.

Requirements

Requirement Value
Minimum supported client Windows 10, version 2004
Header d3d12umddi.h

See also

D3D12DDI_D3D12_OPTIONS_DATA_0089


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