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D3D12DDICB_CREATESYNCHRONIZATIONOBJECT2 structure (d3d12umddi.h)

Used to create a synchronized object.

Syntax

typedef struct D3D12DDICB_CREATESYNCHRONIZATIONOBJECT2 {
 [in, out] D3DDDI_SYNCHRONIZATIONOBJECTINFO2 Info;
 [out] D3DKMT_HANDLE hSyncObject;
} D3D12DDICB_CREATESYNCHRONIZATIONOBJECT2;

Members

[in, Info

Attributes of the synchronization object to create.

[out] hSyncObject

Handle to the created object.

Requirements

Requirement Value
Minimum supported client Windows 10, version 1903
Header d3d12umddi.h

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