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ID3D11Debug::SetSwapChain method (d3d11sdklayers.h)
Sets a swap chain that the runtime will use for automatically calling IDXGISwapChain::Present.
Syntax
HRESULT SetSwapChain(
[in, optional] IDXGISwapChain *pSwapChain
);
Parameters
[in, optional] pSwapChain
Type: IDXGISwapChain*
Swap chain that the runtime will use for automatically calling IDXGISwapChain::Present; must have been created with the DXGI_SWAP_EFFECT_SEQUENTIAL swap-effect flag.
Return value
Type: HRESULT
This method returns one of the following Direct3D 11 Return Codes.
Remarks
Note If you call this API in a Session 0 process, it returns DXGI_ERROR_NOT_CURRENTLY_AVAILABLE.
The swap chain set by this method will only be used if D3D11_DEBUG_FEATURE_PRESENT_PER_RENDER_OP is set in the feature mask.
Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | d3d11sdklayers.h |
| Library | D3D11.lib |
See also
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