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InterlockedIncrement16 function (winnt.h)

Increments (increases by one) the value of the specified 16-bit variable as an atomic operation.

To operate on 32-bit values, use the InterlockedIncrement function.

To operate on 64-bit values, use the InterlockedIncrement64 function.

Syntax

SHORT InterlockedIncrement16(
 [in, out] SHORT volatile *Addend
);

Parameters

[in, out] Addend

A pointer to the variable to be incremented.

Return value

The function returns the resulting incremented value.

Remarks

The variable pointed to by the Addend parameter must be aligned on a 16-bit boundary; otherwise, this function will behave unpredictably on multiprocessor x86 systems and any non-x86 systems. See _aligned_malloc.

The interlocked functions provide a simple mechanism for synchronizing access to a variable that is shared by multiple threads. This function is atomic with respect to calls to other interlocked functions.

This function is implemented using a compiler intrinsic where possible. For more information, see the WinBase.h header file and _InterlockedIncrement16.

This function generates a full memory barrier (or fence) to ensure that memory operations are completed in order.

Note  This function is supported on Windows RT-based systems.

Requirements

Requirement Value
Minimum supported client Windows 8 [desktop apps only]
Minimum supported server Windows Server 2012 [desktop apps only]
Target Platform Windows
Header winnt.h (include Windows.h)

See also

Interlocked Variable Access

InterlockedDecrement

InterlockedIncrement

InterlockedIncrement16Acquire

InterlockedIncrement16NoFence

InterlockedIncrement16Release

InterlockedIncrement64

InterlockedIncrementAcquire

InterlockedIncrementAcquire64

InterlockedIncrementNoFence

InterlockedIncrementNoFence64

InterlockedIncrementRelease

InterlockedIncrementRelease64

Synchronization Functions


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