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LUID structure (winnt.h)

Describes a local identifier for an adapter.

Syntax

typedef struct _LUID {
 DWORD LowPart;
 LONG HighPart;
} LUID, *PLUID;

Members

LowPart

Specifies a DWORD that contains the unsigned lower numbers of the id.

HighPart

Specifies a LONG that contains the signed high numbers of the id.

Remarks

This structure is used by the ID3D12Device::GetAdapterLuid and GetSharedResourceAdapterLuid methods.

Requirements

Requirement Value
Header winnt.h

See also

DXGI Structures


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