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ID3D10Asynchronous::GetDataSize method (d3d10.h)
Get the size of the data (in bytes) that is output when calling ID3D10Asynchronous::GetData.
Syntax
UINT GetDataSize();
Return value
Type: UINT
Size of the data (in bytes) that is output when calling GetData.
Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | d3d10.h |
| Library | D3D10.lib |
See also
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