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ID3D11VideoProcessorInputView interface (d3d11.h)
Identifies the input surfaces that can be accessed during video processing.
Inheritance
The ID3D11VideoProcessorInputView interface inherits from ID3D11View. ID3D11VideoProcessorInputView also has these types of members:
Methods
The ID3D11VideoProcessorInputView interface has these methods.
| ID3D11VideoProcessorInputView::GetDesc Gets the properties of the video processor input view. |
Remarks
To get a pointer to this interface, call ID3D11VideoDevice::CreateVideoProcessorInputView.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 8 [desktop apps | UWP apps] |
| Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
| Target Platform | Windows |
| Header | d3d11.h |
See also
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