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D3D11_AUTHENTICATED_PROTECTION_FLAGS union (d3d11.h)

Specifies the protection level for video content.

Syntax

typedef union D3D11_AUTHENTICATED_PROTECTION_FLAGS {
 struct {
 UINT ProtectionEnabled : 1;
 UINT OverlayOrFullscreenRequired : 1;
 UINT Reserved : 30;
 } Flags;
 __MIDL___MIDL_itf_d3d11_0000_0034_0001 __MIDL___MIDL_itf_d3d11_0000_0034_0001;
 UINT Value;
} D3D11_AUTHENTICATED_PROTECTION_FLAGS;

Members

Flags

Flags.ProtectionEnabled

Flags.OverlayOrFullscreenRequired

Flags.Reserved

__MIDL___MIDL_itf_d3d11_0000_0034_0001

Value

Use this member to access all of the bits in the union.

Requirements

Requirement Value
Header d3d11.h

See also

Direct3D 11 Video Structures


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