Note

Access to this page requires authorization. You can try signing in or .

Access to this page requires authorization. You can try .

D3D11_AUTHENTICATED_QUERY_OUTPUT structure (d3d11.h)

Contains a response from the ID3D11VideoContext::QueryAuthenticatedChannel method.

Syntax

typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT {
 D3D11_OMAC omac;
 GUID QueryType;
 HANDLE hChannel;
 UINT SequenceNumber;
 HRESULT ReturnCode;
} D3D11_AUTHENTICATED_QUERY_OUTPUT;

Members

omac

A D3D11_OMAC structure that contains a Message Authentication Code (MAC) of the data. The driver uses AESbased one-key CBC MAC (OMAC) to calculate this value for the block of data that appears after this structure member.

QueryType

A GUID that specifies the query. For a list of possible values, see D3D11_AUTHENTICATED_QUERY_INPUT

hChannel

A handle to the authenticated channel. To get the handle, call the ID3D11AuthenticatedChannel::GetChannelHandle method.

SequenceNumber

The query sequence number.

ReturnCode

The result code for the query.

Requirements

Requirement Value
Minimum supported client Windows 8 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 [desktop apps | UWP apps]
Header d3d11.h

See also

Direct3D 11 Video Structures


Feedback

Was this page helpful?

Additional resources