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ID3D11Multithread::GetMultithreadProtected method (d3d11_4.h)

Find out if multithread protection is turned on or not.

Syntax

BOOL GetMultithreadProtected();

Return value

Type: BOOL

Returns true if multithread protection is turned on, false otherwise.

Requirements

Requirement Value
Target Platform Windows
Header d3d11_4.h
Library D3d11.lib
DLL D3d11.dll

See also

ID3D11Multithread

SetMultithreadProtected


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