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ID3D11LibraryReflection::GetDesc method (d3d11shader.h)
Fills the library descriptor structure for the library reflection.
Syntax
HRESULT GetDesc(
[out] D3D11_LIBRARY_DESC *pDesc
);
Parameters
[out] pDesc
Type: D3D11_LIBRARY_DESC*
A pointer to a D3D11_LIBRARY_DESC structure that receives a description of the library reflection.
Return value
Type: HRESULT
Returns one of the Direct3D 11 Return Codes.
Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | d3d11shader.h |
| Library | D3DCompiler.lib |
| DLL | D3DCompiler_47.dll |
See also
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