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ID3D11ShaderReflection::GetNumInterfaceSlots method (d3d11shader.h)
Gets the number of interface slots in a shader.
Syntax
UINT GetNumInterfaceSlots();
Return value
Type: UINT
The number of interface slots in the shader.
Remarks
This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | d3d11shader.h |
| Library | D3DCompiler.lib |
| DLL | D3DCompiler_47.dll |
See also
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