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D3DOVERLAYCAPS structure (d3d9caps.h)
Specifies hardware overlay capabilities for a Direct3D device.
Syntax
typedef struct _D3DOVERLAYCAPS {
UINT Caps;
UINT MaxOverlayDisplayWidth;
UINT MaxOverlayDisplayHeight;
} D3DOVERLAYCAPS;
Members
Caps
Contains a bitwise OR of the following flags.
| Value | Meaning |
|---|---|
|
The overlay supports RGB with a nominal range of 0–255 per channel. |
|
The overlay supports RGB with a nominal range of 16–235 per channel. Reference black is (16,16,16) and reference white is (235,235,235). |
|
The overlay supports the BT.601 definition of YUV. |
|
The overlay supports the BT.709 definition of YUV. |
|
The overlay supports extended YCbCr (xvYCC) for BT.601 YUV. |
|
The overlay supports extended YCbCr (xvYCC) for BT.709 YUV. |
|
The device can stretch and shrink the overlay data arbitrarily in the horizontal direction. |
|
The device can stretch and shrink the overlay data arbitrarily in the vertical direction. |
MaxOverlayDisplayWidth
The maximum overlay width after stretching.
MaxOverlayDisplayHeight
The maximum overlay height after stretching.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 7 [desktop apps only] |
| Minimum supported server | Windows Server 2008 R2 [desktop apps only] |
| Header | d3d9caps.h (include D3d9.h) |
See also
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