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EVENTMSG structure (winuser.h)

Contains information about a hardware message sent to the system message queue. This structure is used to store message information for the JournalPlaybackProc callback function.

Syntax

typedef struct tagEVENTMSG {
 UINT message;
 UINT paramL;
 UINT paramH;
 DWORD time;
 HWND hwnd;
} EVENTMSG, *PEVENTMSGMSG, *NPEVENTMSGMSG, *LPEVENTMSGMSG, *PEVENTMSG, *NPEVENTMSG, *LPEVENTMSG;

Members

message

Type: UINT

The message.

paramL

Type: UINT

Additional information about the message. The exact meaning depends on the message value.

paramH

Type: UINT

Additional information about the message. The exact meaning depends on the message value.

time

Type: DWORD

The time at which the message was posted.

hwnd

Type: HWND

A handle to the window to which the message was posted.

Requirements

Requirement Value
Minimum supported client Windows 2000 Professional [desktop apps only]
Minimum supported server Windows 2000 Server [desktop apps only]
Header winuser.h (include Windows.h)

See also

Conceptual

Hooks

JournalPlaybackProc

Reference

SetWindowsHookEx


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