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HARDWAREINPUT structure (winuser.h)

Contains information about a simulated message generated by an input device other than a keyboard or mouse.

Syntax

typedef struct tagHARDWAREINPUT {
 DWORD uMsg;
 WORD wParamL;
 WORD wParamH;
} HARDWAREINPUT, *PHARDWAREINPUT, *LPHARDWAREINPUT;

Members

uMsg

Type: DWORD

The message generated by the input hardware.

wParamL

Type: WORD

The low-order word of the lParam parameter for uMsg.

wParamH

Type: WORD

The high-order word of the lParam parameter for uMsg.

Requirements

Requirement Value
Minimum supported client Windows XP [desktop apps only]
Minimum supported server Windows Server 2003 [desktop apps only]
Header winuser.h (include Windows.h)

See also

Conceptual

INPUT

Keyboard Input

Reference

SendInput


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