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D3D11_RECT
D3D11_RECT is declared as follows:
typedef RECT D3D11_RECT;
For more information about this GDI rectangle structure, see RECT.
Remarks
This structure is used for scissor rectangles by ID3D11DeviceContext::RSGetScissorRects and ID3D11DeviceContext::RSSetScissorRects.
Requirements
| Requirement | Value |
|---|---|
| Header |
|
| Library |
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See also
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