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D3D11_FILL_MODE enumeration (d3d11.h)
Determines the fill mode to use when rendering triangles.
Syntax
typedef enum D3D11_FILL_MODE {
D3D11_FILL_WIREFRAME = 2,
D3D11_FILL_SOLID = 3
} ;
Constants
D3D11_FILL_WIREFRAMEValue: 2 Draw lines connecting the vertices. Adjacent vertices are not drawn. |
D3D11_FILL_SOLIDValue: 3 Fill the triangles formed by the vertices. Adjacent vertices are not drawn. |
Remarks
This enumeration is part of a rasterizer-state object description (see D3D11_RASTERIZER_DESC).
Requirements
| Requirement | Value |
|---|---|
| Header | d3d11.h |
See also
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