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ID2D1RenderTarget::RestoreDrawingState method (d2d1.h)
Sets the render target's drawing state to that of the specified ID2D1DrawingStateBlock.
Syntax
void RestoreDrawingState(
[in] ID2D1DrawingStateBlock *drawingStateBlock
);
Parameters
[in] drawingStateBlock
Type: ID2D1DrawingStateBlock*
The new drawing state of the render target.
Return value
None
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
| Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
| Target Platform | Windows |
| Header | d2d1.h |
| Library | D2d1.lib |
| DLL | D2d1.dll |
See also
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