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ID2D1DeviceContext::IsDxgiFormatSupported method (d2d1_1.h)
Indicates whether the format is supported by the device context. The formats supported are usually determined by the underlying hardware.
Syntax
BOOL IsDxgiFormatSupported(
DXGI_FORMAT format
);
Parameters
format
Type: format
The DXGI format to check.
Return value
Type: BOOL
Returns TRUE if the format is supported. Returns FALSE if the format is not supported.
Remarks
You can use supported formats in the D2D1_PIXEL_FORMAT structure to create bitmaps and render targets.
Direct2D doesn't support all DXGI formats, even though they may have some level of Direct3D support by the hardware.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
| Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
| Target Platform | Windows |
| Header | d2d1_1.h |
| DLL | D2d1.dll |
See also
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