Note

Access to this page requires authorization. You can try signing in or .

Access to this page requires authorization. You can try .

CD3D11_COUNTER_DESC structure (d3d11.h)

Represents a counter and provides convenience methods for creating counters.

Syntax

struct CD3D11_COUNTER_DESC : D3D11_COUNTER_DESC {
 void CD3D11_COUNTER_DESC();
 void CD3D11_COUNTER_DESC(
 const D3D11_COUNTER_DESC & o
 );
 void CD3D11_COUNTER_DESC(
 D3D11_COUNTER counter,
 UINT miscFlags
 );
 void ~CD3D11_COUNTER_DESC();
};

Inheritance

The CD3D11_COUNTER_DESC structure implements D3D11_COUNTER_DESC.

Members

void CD3D11_COUNTER_DESC()

Instantiates a new instance of an uninitialized CD3D11_COUNTER_DESC structure.

void CD3D11_COUNTER_DESC( const D3D11_COUNTER_DESC & o)

Instantiates a new instance of a CD3D11_COUNTER_DESC structure that is initialized with a D3D11_COUNTER_DESC structure.

void CD3D11_COUNTER_DESC( D3D11_COUNTER counter, UINT miscFlags)

Instantiates a new instance of a CD3D11_COUNTER_DESC structure that is initialized with info for a counter.

void ~CD3D11_COUNTER_DESC()

Destroys an instance of a CD3D11_COUNTER_DESC structure.

Remarks

Here is how D3D11.h defines CD3D11_COUNTER_DESC:

struct CD3D11_COUNTER_DESC : public D3D11_COUNTER_DESC
{
 CD3D11_COUNTER_DESC()
 {}
 explicit CD3D11_COUNTER_DESC( const D3D11_COUNTER_DESC& o ) :
 D3D11_COUNTER_DESC( o )
 {}
 explicit CD3D11_COUNTER_DESC(
 D3D11_COUNTER counter,
 UINT miscFlags = 0 )
 {
 Counter = counter;
 MiscFlags = miscFlags;
 }
 ~CD3D11_COUNTER_DESC() {}
 operator const D3D11_COUNTER_DESC&() const { return *this; }
};

Requirements

Requirement Value
Minimum supported client Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2 [desktop apps | UWP apps]
Header d3d11.h

See also

CD3D11 Helper Structures


Feedback

Was this page helpful?

Additional resources