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D3D11_FENCE_FLAG enumeration (d3d11_3.h)
Specifies fence options.
Syntax
typedef enum D3D11_FENCE_FLAG {
D3D11_FENCE_FLAG_NONE = 0,
D3D11_FENCE_FLAG_SHARED = 0x2,
D3D11_FENCE_FLAG_SHARED_CROSS_ADAPTER = 0x4,
D3D11_FENCE_FLAG_NON_MONITORED = 0x8
} ;
Constants
D3D11_FENCE_FLAG_NONEValue: 0 No options are specified. |
D3D11_FENCE_FLAG_SHAREDValue: 0x2 The fence is shared. |
D3D11_FENCE_FLAG_SHARED_CROSS_ADAPTERValue: 0x4 The fence is shared with another GPU adapter. |
D3D11_FENCE_FLAG_NON_MONITOREDValue: 0x8 |
Remarks
This enum is used by the ID3D11Device::CreateFence method.
Requirements
| Requirement | Value |
|---|---|
| Header | d3d11_3.h |
See also
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