Note

Access to this page requires authorization. You can try signing in or .

Access to this page requires authorization. You can try .

D3D12_COMMAND_QUEUE_FLAGS enumeration (d3d12.h)

Specifies flags to be used when creating a command queue.

Syntax

typedef enum D3D12_COMMAND_QUEUE_FLAGS {
 D3D12_COMMAND_QUEUE_FLAG_NONE = 0,
 D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT = 0x1
} ;

Constants

 
D3D12_COMMAND_QUEUE_FLAG_NONE
Value: 0
Indicates a default command queue.
D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT
Value: 0x1
Indicates that the GPU timeout should be disabled for this command queue.

Remarks

This enum is used by the D3D12_COMMAND_QUEUE_DESC structure.

Requirements

Requirement Value
Header d3d12.h

See also

Core Enumerations


Feedback

Was this page helpful?

Additional resources