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D3D12_VIEW_INSTANCING_FLAGS enumeration (d3d12.h)

Specifies options for view instancing.

Syntax

typedef enum D3D12_VIEW_INSTANCING_FLAGS {
 D3D12_VIEW_INSTANCING_FLAG_NONE = 0,
 D3D12_VIEW_INSTANCING_FLAG_ENABLE_VIEW_INSTANCE_MASKING = 0x1
} ;

Constants

 
D3D12_VIEW_INSTANCING_FLAG_NONE
Value: 0
Indicates a default view instancing configuration.
D3D12_VIEW_INSTANCING_FLAG_ENABLE_VIEW_INSTANCE_MASKING
Value: 0x1
Enables view instance masking.

Requirements

Requirement Value
Header d3d12.h

See also

Core Enumerations

D3D12_VIEW_INSTANCING_DESC


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