Note

Access to this page requires authorization. You can try signing in or .

Access to this page requires authorization. You can try .

ID3D12GraphicsCommandList::SetMarker method (d3d12.h)

Not intended to be called directly.  Use the PIX event runtime to insert events into a command list.

Syntax

void SetMarker(
 UINT Metadata,
 [in, optional] const void *pData,
 UINT Size
);

Parameters

Metadata

Type: UINT

Internal.

[in, optional] pData

Type: const void*

Internal.

Size

Type: UINT

Internal.

Return value

None

Remarks

This is a support method used internally by the PIX event runtime.  It is not intended to be called directly.

To insert instrumentation markers at the current location within a D3D12 command list, use the PIXSetMarker function.  This is provided by the WinPixEventRuntime NuGet package.

Requirements

Requirement Value
Target Platform Windows
Header d3d12.h
Library D3d12.lib
DLL D3d12.dll

See also

ID3D12GraphicsCommandList


Feedback

Was this page helpful?

Additional resources