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ID3D12GraphicsCommandList::SOSetTargets method (d3d12.h)
Sets the stream output buffer views.
Syntax
void SOSetTargets(
[in] UINT StartSlot,
[in] UINT NumViews,
[in, optional] const D3D12_STREAM_OUTPUT_BUFFER_VIEW *pViews
);
Parameters
[in] StartSlot
Type: UINT
Index into the device's zero-based array to begin setting stream output buffers.
[in] NumViews
Type: UINT
The number of entries in the pViews array.
[in, optional] pViews
Type: const D3D12_STREAM_OUTPUT_BUFFER_VIEW*
Specifies an array of D3D12_STREAM_OUTPUT_BUFFER_VIEW structures.
Return value
None
Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | d3d12.h |
| Library | D3d12.lib |
| DLL | D3d12.dll |
See also
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