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D3D12_RAYTRACING_AABB structure (d3d12.h)

Represents an axis-aligned bounding box (AABB) used as raytracing geometry.

Syntax

typedef struct D3D12_RAYTRACING_AABB {
 FLOAT MinX;
 FLOAT MinY;
 FLOAT MinZ;
 FLOAT MaxX;
 FLOAT MaxY;
 FLOAT MaxZ;
} D3D12_RAYTRACING_AABB;

Members

MinX

The minimum X coordinate of the box.

MinY

The minimum Y coordinate of the box.

MinZ

The minimum Z coordinate of the box.

MaxX

The maximum X coordinate of the box.

MaxY

The maximum Y coordinate of the box.

MaxZ

The maximum Z coordinate of the box.

Requirements

Requirement Value
Header d3d12.h

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