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ID3D12DebugDevice1::SetDebugParameter method (d3d12sdklayers.h)

Modifies the D3D12 optional device-wide Debug Layer settings.

Syntax

HRESULT SetDebugParameter(
 D3D12_DEBUG_DEVICE_PARAMETER_TYPE Type,
 [in] const void *pData,
 UINT DataSize
);

Parameters

Type

Type: D3D12_DEBUG_DEVICE_PARAMETER_TYPE

Specifies a D3D12_DEBUG_DEVICE_PARAMETER_TYPE value that indicates which debug parameter data to get.

[in] pData

Type: const void*

Debug parameter data to set.

DataSize

Type: UINT

Size in bytes of the data pointed to by pData.

Return value

Type: HRESULT

This method returns one of the Direct3D 12 Return Codes.

Requirements

Requirement Value
Target Platform Windows
Header d3d12sdklayers.h

See also

GetDebugParameter

ID3D12DebugDevice1


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