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ID3D12ShaderReflection::IsSampleFrequencyShader method (d3d12shader.h)
Indicates whether a shader is a sample frequency shader.
Syntax
BOOL IsSampleFrequencyShader();
Return value
Type: BOOL
Returns true if the shader is a sample frequency shader; otherwise returns false.
Remarks
This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | d3d12shader.h |
See also
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